A tactical elemental card game

Every side
matters.

Command an elemental faction. Turn every edge into attack, defence, or opportunity. Break the enemy Veilheart before your own is shattered.

  • 2–6Players
  • 6Elemental factions
  • ∞Angles of attack
Discover

Control the fragment

A battlefield where orientation is strategy.

Sunderveil transforms the six edges of every hexagonal card into tactical decisions. The direction you face determines how you attack, defend, and use abilities.

Sunderveil's 37-tile hexagonal battlefield surrounded by six Veilhearts
01 Choose a line
02 Guard your Veilheart
  1. 01

    Deploy

    Bring units into the fragment by spending energy. Build outward from your starting zone and claim the angles that matter.

  2. 02

    Rotate

    Turn a unit one side before it moves. A sword, shield, ability, or open edge can completely change the outcome.

  3. 03

    Strike

    Attack through the edge facing your target. Position well: an exposed side can be the difference between victory and ruin.

Choose your element

Six powers. Six ways to command the board.

Element 01

Fire

Win the battle before the battlefield can recover.

Relentless and volatile, Fire turns sacrifice into momentum. Ignite dangerous ground, overwhelm exposed sides, and force every opponent to react.

AggressionBurningSacrifice
Phoenix card from the Fire faction
Phoenix · Fire

The Shattering of the Veil

One element began the war.
Another broke the world to stop it.

Ether discovered that conflict released immense primal energy. Through altered memories, false omens, and whispered suspicion, it turned Fire, Water, Wind, and Earth against one another.

When Ether began the Convergence—a ritual that would consume the elemental realms—Light intervened. The Veil shattered. Its hexagonal fragments scattered across creation, carrying warriors, memories, and power within them.

Did Light save the world—or merely fear what Ether might become?

Your final defence

The Veilheart remembers every blow.

Each player guards a ten-health stronghold at the edge of the battlefield. Only two connected tiles open a path to it. Hold those approaches—or carve a line through your rival's formation.

Primary objectiveReduce an enemy Veilheart to zero.
10Veilheart

The Veil is awakening

Sunderveil is in active development.

The tabletop prototype and digital playtest are being refined through ongoing matches, rules iteration, and faction balancing. This domain is now the game's official home.

Current phasePrototype & playtesting